Staff Engineer, Software Perception (R3554)
Shield AI
This job is no longer accepting applications
See open jobs at Shield AI.See open jobs similar to "Staff Engineer, Software Perception (R3554)" Homebrew.What you'll do:
- Design, implement, and maintain modular video processing pipelines in modern C++ for edge-deployable perception systems
- Develop both CPU-only and GPU-accelerated variants using technologies like CUDA, OpenGL, and multi-threaded processing
- Drive SDK architecture and tooling used by perception, autonomy, and integration teams
- Lead efforts in C++ package management ensuring reliable versioning, dependency resolution, and deployment workflows
- Guide the team in achieving cross-platform compatibility, particularly across x86 and ARM targets
- Set standards and best practices for CI/CD pipelines, automated testing, and deployment
- Take ownership of resolving complex integration and deployment issues across our codebase
- Contribute to or guide compliance with DO-178C or similar standards for safety- or flight-critical software
- Mentor engineers and promote a strong culture of code quality, architectural rigor, and maintainability
- Evaluate and integrate new tools and technologies to continuously improve our development and deployment pipelines
Required qualifications:
- 5+ years of experience in modern C++ (C++11 or later) in a Linux environment
- Demonstrated experience architecting and implementing real-time video/image processing pipelines
- Strong understanding of multithreading, memory management, and performance optimization
- Experience with GPU programming (e.g., CUDA, OpenGL) in production environments
- Proficiency in setting up and maintaining CI/CD workflows for C++ projects
- Strong background in C++ package management (preferably Conan) and deployment automation
- Experience working with or developing under DO-178C or similar safety-critical software standards
- Experience building software that runs on both x86 and ARM architectures
- Track record of mentoring team members and scaling engineering best practices
Preferred qualifications:
- Experience deploying C++ perception software to embedded or airborne platforms
- Familiarity with GStreamer or OpenCV for media handling and image pipelines
- Prior work on high-reliability autonomy, aerospace, or robotics platforms
This job is no longer accepting applications
See open jobs at Shield AI.See open jobs similar to "Staff Engineer, Software Perception (R3554)" Homebrew.